Star Trek Elite Force 2. Amazon Try Prime All Go. Sign in Your Account Sign in Your Account Try Prime Lists. Star Trek: Elite Force II (PC CD) by ACTIVISION. ESRB Rating: Everyone. ![]() Star Trek: Voyager - Elite Force - Memory Alpha. Real World article(written from a Production point of view)Star Trek: Voyager - Elite Force. For those playing on Elite Force version 1.1, This patch has two major. Latest official Patch for Star Trek. No re-validation require. You can install the patch without re-entering your cd-key! No-CD Patches, No-CD Files, PC Game Fixes to enable you to play your PC Games without the CD in the drive. STAR TREK: ELITE FORCE 2 v1.1 . No-CD & No-DVD Patch troubleshooting. Genre(s): First- person shooter. Star Trek: Voyager - Elite Force is a first- person shooter, developed by Raven Software and published by Activision. It was followed by a sequel, Star Trek: Elite Force II. You can play as either Ensign Alexander Munro or Alexandria Munro, although there is no difference in the actual events of the game; for instance, characters universally refer to the protagonist as . In fact, this is true to some degree, but Munro is a much more capable leader than they realize, and continually proves him/herself throughout the game. Munro also has a habit of going off alone into extremely dangerous situations. Munro was born in New Chicago, Luna. Munro served aboard the USS Enterprise- D before transfer to Voyager. As a female player, a photo of her and Worf is placed in her quarters on Deck 2, while the male character's picture is of a rugby team. For both genders, a picture of the Enterprise and one of Voyager hang on the wall. Les Foster, a dark- skinned Human male from Melbourne, Australia. Leader of the hazard team, it is his duty to, along with Tuvok, train the hazard team in tactics procedures for the dangerous missions they will partake in, as well as personally leading the team into combat. During the mission to obtain isodesium from the scavenger base, he was taken by the Borg, along with the isodesium. A recovery mission to the Borg cube quickly follows, which resulted in the safe recovery of both Foster and the isodesium. If you fail to save Foster, he is assimilated and dies when the Borg cube explodes. If you do manage to save him, he is transported to sickbay and not mentioned much for the rest of the game.). Crewman Telsia Murphy grew up on crime- ridden Ballatrix X, in the Orion sector, and had a very difficult upbringing due to the low value that Orion society places on women; she survived partially due to her strong- willed Irish side. The first game based on the Star Trek Voyager universe, Elite Force pits players against a multitude of Star Trek enemies. Yes No Sending feedback. The first patch is out for this game but I have not yet. Open Source Software for. Main > Games > 1st Person Shooter > Star Trek: Voyager - Elite Force > 1. She learned the intricacies of combat at an early age, and her marksmanship is unparalleled within the Hazard Team, making her a valuable asset to any mission. Because of this and her ability to navigate harsh environments she serves as the Hazard Team's sniper and scout. She is a longtime friend of Ensign Munro. Son of a prominent warp field geometrist, he traveled throughout the Federation because of conferences, seminars, and the like that his Rigelian father was participating in. He spent much of his teen years at a Keenai colony on Charybdis. In Keenai society, speaking in public is considered rude and a social taboo, which created Austin many problems during his time there. This caused him to develop a very quiet nature, which translated into a sort of calmness in all situations, making him a valuable asset to the Hazard Team. An ex- Maquis, he became good friends with Ensign Munro. He is the Hazard Team's demolitionist. However, he is also an exceptional combatant, making him a valuable member of the Hazard Team. Kendrick Biessman was born in Ares City, Mars, a domed city with artificial gravity. Due to his location, he got a first- hand view of what low gravity can do to a person's body. Because of this, he became a muscle- building enthusiast and developed a large, stocky, and muscular frame. His father worked at Utopia Planitia Fleet Yards and helped build the USS Enterprise- D. It was while touring this facility that he got the overwhelming urge to join Starfleet and see the stars, and, best of all, battle hostile aliens. Elite Force is based on the fourth Star Trek television series, Star Trek: Voyager. The series follows the adventures of the Starfleet vessel USS Voyager, which is stranded by an enigmatic alien power in the Delta Quadrant of. Star Trek Voyager: Elite Force Cracks and best game fixes you can find on crackpcgames.com. You can play Star Trek Voyager: Elite Force without the CD in the Drive and you can enable this with game fixes. He did not last long at Starfleet Academy, as his short temper got him into trouble time and again, eventually getting kicked out. Still urged to shoot things, Biessman joined the Maquis. After his ship was transported to the Delta Quadrant and its crew absorbed by the USS Voyager, he made a natural addition to the security department. He enjoys constantly criticizing Ensign Munro and is the polar opposite of Crewman Chang. He is rarely seen with his mouth closed. When Munro led a team to the Forge, they were quickly ambushed. Biessman stood up from cover and managed to kill a large number of reavers (the forge's creations) before being shot and killed by one himself. Born to an upper class family on Boliax, an alternate name for Bolarus IX, Chell came to resent his class's attitudes toward the poor during his teen years. This made him somewhat unpopular and as a result, he had few friends. Desiring a new life, he utilized his technical prowess to apply to Starfleet Academy. His application was denied. After applying two more times, he was finally accepted, only to drop out a year later due to the heavy workload. After idling for a few years, he heard about the Maquis, and promptly joined, attracted by their rebelliousness against what he viewed to be . After the Caretaker incident, he was absorbed into Voyager's engineering staff. He joined the Hazard Team at the first opportunity for the chance of observing alien technology up close. Although averse to battle and prone to complaining, his skills as a technician make him a valuable addition to the Hazard Team, as well as the Voyager crew as a whole. After finishing both primary and secondary education, it came time for her to choose a medical school. She chose the best and most challenging of all, the Vulcan Institute of Medical Studies. Because of this time spent immersed in Vulcan culture, she became a firm believer in logic and Vulcan ideals such as IDIC and that the needs of the many outweigh the needs of the few. She is a skilled medic and a valuable member of the Hazard Team. She serves as the Hazard Team's field medic. She was mentioned in one episode of Voyager when Captain Janeway was having a conversation about Betazed crewmen, although the character's name on the show was spelled Jarot. Also, between levels is interaction with the crew of Voyager and mission briefings from Lieutenant Commander. Tuvok. This level is not considered part of the game's official storyline. Mission 1 - Borg Cube. Edit. Comprising . Unfortunately the team is ambushed and captured, with Munro the only member to escape. Munro must traverse the cube's hazardous environs to reach the location where the rest of his team are being held prisoner. After unsuccessfully attempting to hack into a Borg control panel, Munro uses his phaser rifle to destroy it, causing an explosion that envelops the area.. The Hazard Team has failed. Tuvok notes Munro's failure to adhere to team protocols - a failure that caused the deaths of the entire team. After being dismissed for debriefing, Munro speaks to Tuvok about the impossibility of the mission. While they head to Hazard Operations, Voyager comes under attack by an unknown ship. However, the explosion creates an isodimensional rift that transports the ship to an unknown area of space, surrounded by the wrecks of dozens of alien vessels. The events cause the warp core to overload - a breach is only averted after Munro successfully shuts the core down. Shortly thereafter, a group of Malon, Humans, Klingons, and Hirogen beam onto Voyager, and begin stealing supplies from the ship's cargo bays. They are repelled by Security and Hazard Team personnel. Desperate for information on the graveyard and a way out, Captain. Janeway orders the Hazard Team beamed to a supposedly abandoned ship. However, the team is attacked and the vessel's shields raised. Trying to cut primary power, the . A peace treaty and exchange of information is granted. The only problem is that the only isodesium available is located on the Scavenger's base - a station made up of the remains of a mirror universe's Constitution- classstarship, a Klingon Bird- of- Prey, a Hirogen hunting vessel and a Malon freighter. Infiltrating the base, Munro and his team locate samples of isodesium and prepare to set up pattern enhancers to beam out, only to have the Borg beam in, abduct Lieutenant Foster and the isodesium, and beam out. Upon finding a Borg vinculum, the Borg use it to possess Seven (or Lt. Foster will appear as a Borg drone if Munro fails to rescue him), and communicate to the Hazard Team: They will surrender the isodesium if the Hazard Team defeats an on board infestation of Species 8. The Hazard Team succeeds, but the Borg double- cross them in much the same manner as in . However, Chang then detonates a detpack planted earlier, destroying the cube's vinculum and allowing the Hazard Team to escape with the isodesium. With Voyager's weapons still off- line, Tuvok suggests using a nearby abandoned gunship, essentially a huge cannon with a barrel seven hundred meters long, to destroy the invaders. After stopping a group of Scavengers from taking over the gunship, the Hazard Team proceeds to a control room of the gunship. They attempt to fire the weapon at the ship approaching Voyager, but it turns out it is needed to be loaded manually. Ensign Munro, along with crewmen Chang and Csatlos, proceeds throughout the gunship and encounter maintenance and security drones that are programmed to exterminate any intruders, which comes to the team's disadvantage. Munro, Chang, and Csatlos finally get to the loading chamber to fire a charge at the invading vessel. Munro finds an alien device that seems to be a welding tool but is able to be handled as a weapon on the ship. The alien beings carried aboard the vessel invade Voyager, causing significant internal damage. They are successfully repelled, leaving their vessel intact for study. Janeway, with some persuasion from Munro, decides to use the vessel to infiltrate the Forge, and shut down the dampening field which continues to prevent Voyager's escape from the graveyard. Munro allows Biessman to return to the Hazard Alpha Team for the mission. Munro disobeys direct orders to eliminate the Vohrsoth personally. Munro is promoted to lieutenant, and the crew of Voyager find themselves a few months closer to the Alpha Quadrant.
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